The legacy of Kid Icarus was given a whole new layer with Uprising, exclusive to the Nintendo 3DS. It's a pretty standard third-person shooter with alternating aerial and ground levels, based very loosely on Greek mythology. But the Chaos Vortex level drops the Greek theme for total insanity. Giant shadowy hands reach across the screen, human eyeballs blink in empty space, enemies curiously crowd the viewer's camera, and huge script words fill the screen for no apparent reason. If you make it through, things go back to normal, but it's probably the closest thing to an acid trip that Nintendo has ever offered.
Metroid (NES) - Escape the Planet
Metroid is one of the first kinda-open world games, allowing for free exploration in all directions, provided you have the right equipment to blast through certain doors. It's a leisurely stroll through shooting up alien weirdos at your own pace, until you defeat Mother Brain and the planet starts to explode. Suddenly, the game becomes a frantic, unexpected rush against the clock as you platform upwards on the smallest ledges in the entire game. Your prize if you survive the heart-attack inducing stress? A tiny digital picture of a girl in a bikini. Thanks?
Earthworm Jim 2 (SNES, Sega) - The Villi People
Every level in Earthworm Jim 2 is pretty weird and none of them seem to follow any kind of theme, whether it's escorting bombs across isometric landscapes, solving timed puzzles to save puppies, or basic 2D platforming. But the weirdest level of all is "The Villi People." Inexplicably, Jim is dressed up as a blind albino lizard, swimming through the intestines of some huge creature, avoiding pinball bumpers and pencils. At the end of the level, you're forced through a trivia contest with meaningless answers, and then a game of Simon. It's level-creation chaos at its weirdest, and then it's back to shooting baby-throwing ants and stuff.
Star Fox (Super Nintendo) - Out of This Dimension
If you follow the right sequence of portals in Star Fox, you'll be zapped into an inescapable dimension of certain death, which is a lot better than it sounds. It takes perfect timing and careful controls, but when you pilot your Arwing into the area known only as "Out of This Dimension," you'll be forced into a never-ending fight with paper airplanes, an intelligent slot machine, and eventually, and the words "THE END," which you fire at until you decide it's time for dinner and shut the system down. There's no escape, the Lylat system is doomed…but at least you got to see some insane, grinning moons before you run out of oxygen or starve. Whichever comes first.
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